"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_models\v_p226\Slide_st"
	"$bumpmap" "models\weapons\v_models\v_p226\Slide_Normal"
	"$phongexponenttexture" "models\weapons\v_models\v_p226\Slide_Exponent"

	"$halflambert"     "1"
 
	"$phong"      "1"
	"$phongboost"     "1"
	"$normalmapalphaphongmask" "1"
	"$phongfresnelranges" "[5 25 10]"
 
	"$normalmapalphaenvmapmask" "1"
	"$envmap"      "env_cubemap"
	"$envmaptint"     "[ 0.055 0.055 0.055 ]"
	"$envmapfresnel"   "1"
	"$envmapFresnelMinMaxExp" "[0 4 .4]"

 
}